Topic Number A07-184
Phase II
Training of dismounted infantry provides unique challenges to the training and simulation community. Personal mobility and complete situation awareness are key to providing and experience that realistically simulates the environment they operate within. Past attempts at improving the personal mobility side have led to significant tradeoffs in the immersive experience, especially limiting the imagery and scene content of the simulated environment. The highest performance visual simulation systems require more power, space, and heat dissipation than the portable, man-wearable environment supports. The proposed system for this Phase 2 effort allows for the use of these latest high performance simulation graphics devices by leveraging newly available HD resolution wireless communications technologies, while also providing a modular solution to allow for ease of adaptation to future technologies as they develop. The proposed effort will yield a platform that will provide support high resolution video, weapons system feedback, sensor feedback, helmet mounted display interface, location tracking systems, and expansion for new interfaces as they evolve. The end result will be a demonstrated capability to provide the sensory information necessary for a highly immersive training experience, with adaptive properties essential for future system improvement as new technologies mature.


